Player ID: Sepulchre
Character Type: PC
Assumed Name/Alias: Life Breather
True name: Unknown, assumed he doesn't have one
Race: Unknown, assumed human
Body Shape: Humanoid
Age: Unknown
Gender: Male?
Height: 5'11
Weight: 135.3 pounds
Appearance:
Known Languages: English (early 2,000s American English), the language of magic (or rather, A language of magic)
Alignment: Neutral
Prime Sin: Greed
Based off of what show/game/etc:none (uses various trading cards from series' to his benefit however, such as "Magic, the gathering" or "Yu-Gi-Oh" cards)
Personality: He's a hoarder, finding everything to have value, and therefore worth keeping. He is easily agitated, and will fly into a rage should you damage an item in his collection, let alone try to throw one away or take it
Strengths: magically adept, he is fairly powerful physically, his summoning skills rival the best of the best, and are second to few, third to none
Weaknesses: He will easily risk his life for an item in his collection, or one that he feels would be good for it, and though he is fairly strong, he knows little to nothing when it comes to fighting, and whatever power he has he can't use properly, with his magic being his only redeeming factor in combat (Though one that far more than makes up for his inability to fight with weapons or his body)
Likes/Dislikes: things/ people (Most of the time
Other: *Shrug*?
Theme Song: none (Or maybe unknown *???*)
Equipment: Decks of trading cards and cut out pictures from Manga or the like, as well as drawing pads, pencils, pens, and other drawing and painting implements
Character History: Little is known about this person, he seems to have lived a very boring and uneventful life with few to no remarkable events happening despite his incredible abilities, and as such is quite unremarkable to most.
Abilities: Breath of life, his signature ability and namesake, allows him to give life to any artistic representation of an entity (Beings or objects), idea, or effect (Which includes events, like earthquakes or storms). He can give life to these representations as long as he has them nearby and within line of sight, or has direct contact with them; he does not have to use his own works or someone else's specifically, he just has to have one available. Entities are given the strongest presence, with the greatest holding power on the world, with ideas having the least and effects/events being somewhere in the middle
Weapons: Anything he can pull from a painting or drawing or other work of art (Though he can not use any weapons directly, no matter how well represented, as his skills in combat are useless, even weapons that make the wielder a master of them would not work in his hands)
Weapon Abilities: whatever abilities the entity in question has in the depiction, with the idea behind it being strong enough