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 Sepulchre, the demon eater

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Sepulchre

Sepulchre


Posts : 398
Join date : 2012-07-30
Age : 26
Location : Hell

Sepulchre, the demon eater Empty
PostSubject: Sepulchre, the demon eater   Sepulchre, the demon eater EmptyWed Jan 28, 2015 4:57 pm

Player ID: christenMX
Character name: Sepulchre (pronounced sep (like shep from shepherd, but without the h) ul (like ulcer) cher...basically just take the first four letters from shepherd then put them in front of ulcer and move the H to after ulcer's C)
Race: Sin Demon (wrath variant) ((similar to elemental demons, but connected to a sin instead of an element)
Body Shape: Humanoid
Age: ??? (ageless immortality, reincarnates into a new body whenever his old one dies, with indeterminable periods of time passing between incarnations)
Gender: depends on current incarnation, male soul (prefers male bodies, though finds genitalia annoying)
Height: look to gender, usually somewhere between 6'1 and 6'6
Weight: see above
Appearance: though his body's appearance changes from incarnation to incarnation, his soul (and therefore true form) appears as an athletically built (fairly muscular) humanoid male around 6'6 with three to four feet of hair, usually jet black, with every hair surrounded by a bloodred outline (his hair itself therefore appears to be solid black with a deep red outline from any angle) worn messily, but it always falls straight back for the most part. his body (soul) is covered in glowing red markings from head to toe; not even leaving his eyes alone, though those ones are hard to see. The markings are in demonic; and, due to strong associated magic, they are un-translatable, even by another demon. his wrists and shoulders have several inches of fur coming out of them (the shoulder hair resembles a lion like mane, but does not extend to his chest as well as his back), the fur only covers an inch or two front to back or side to side (depending on if you're talking about the wrist fur or shoulder/sort-of-neck fur/mane) (it's inspired by Ichigo Kurosaki's second hollow form's fur, so there you go, take that as a base), the fur is colored the same as his hair (outline and all). he wears a duster/trenchcoat (the former is a type of coat) made of shadows and divided into anywhere from 13 to 20 lines, each made of a shadow covering a thick chain (the sleeves are each one chain+shadow line), the front is connected across his body by two chains, one just above his pants, the other located just below his neck. the shadows that make up his coat are constantly shifting and turning, seeming almost like several inch wide flat strips of black flame (his pants are made the same, but the flame-like effect is limited to the end of the legs and the top of the pants at the waist). He has two circular black voids on his torso- one large one (about a foot in diameter) located in the center of his chest, the other one (smaller, only a few inches in diameter) is located in the center of his waist, just above his pants- and one in the middle of each hand, every circle cutting straight through where it is and spilling demonic shadows out of itself. his fingers and toes are all sharply pointed, like claws (which they are, just not nail-type claws), and his eyes are jet black, with no iris' or whites, his pupils are white pinpoints in the middle of his eyes, and each one spills out black energy outlined in blood red. around his neck is a large metal collar with two layers (the outer, thinner, ring and the inner, thicker, one ( both four inches thick up/down, outer ring 2 inches wide, inner one is 6) connected by 13 metal rods four inches long and half an inch in diameter, each of which end in a pointed stud on the outside, some of which have chains coming out of them, and a short spike on the inside (which penetrate his neck. he doesn't wear it willingly, it's from the beast, and acts as the hub for all of the binding chains) and around his wrists and ankles are shackles with chains that seem simultaneously broken and unbroken, an effect caused by the chains continuing into the void half-way into a link after only a few links. He also shares the same horns as the beast.
Known Languages: American English (he instinctively understands and speaks Demonic however, which translates to whatever language the listener understands best unless the language in question is Angelic), small snippets of Japanese, capable of converting to speaking high-demonic (the slightly modified version of the language used by royalty and their relatives)
Alignment: True Chaotic
Based off of what show/game/etc: none, but takes a small amount of design inspiration from Bleach and Mechquest (more on that later)
Personality: unidentifiable due to his true personality being sealed with magic at almost all times, the false personality changes with incarnation to incarnation
Strengths: he possesses incredible strength, speed, and durability, heals much faster than most, and ages very slowly (aside from the things already mentioned). he also takes to magic, swordplay and archery quite well.
Weaknesses: holy objects are harmful to him due to his demonic nature, though he holds no distaste for them. he also feels a strong aversion to females due to an old trauma, to the point where he will often go far out of his way to avoid them when his seal is not too strong (this aversion is one of the few parts of his personality that can show through the seal)
Likes/Dislikes: music, fighting, the smell and taste of blood, Blue death, "Black Death"/females (most of the time)
Other: he is cousin to the king of hell (not Satan/Lucifer/Beelzebub or any of the other names for the Christian devil, this Dai-Maou will remain un-named unless I submit him), he is the fourth horse-man of the apocalypse.
Theme song: Nightmare, by Avenged Sevenfold. alternatively; Farewell, by Kamelot
Equipment: his shadow-clothing, weapons, and the binding-chains of Sepulchure (his original name which was shared with the beast)
Character History: Sepulchre was born human, but when he was 16, he began undergoing a change. over a period of several months, his body began changing shape, he became taller (he was tall to begin with, so yeah) and thinner, getting muscular, and he became more and more apathetic to the world, finding it increasingly difficult to care about anything around him. He also got more violent with every day, flying into uncontrollable rages at the slightest provocation. One day, his mother (who was raising him on her own), though she was not Christian, took him to see a priest from the nearby church to have him exorcised, as she believed he had been possessed by a demon or spirit. It was there, surrounded by blessed walls and standing on hallowed ground, that he realized what he had become. He felt fear that had no source, and when he was tied to a chair (so that he would not kill them, it was his idea) and splashed with holy water, his flesh burned as if he had been splashed with acid, though it healed in seconds, and his rage transformed him: he grew horns, his fingers changed to claws, his teeth became fangs, and he sprouted black wings and a pointed tail, the final nails in the coffin, were his eyes; they were blood-red, while his whites had become jet-black. He left that church changed, though not in a way you may expect. He was at peace, he knew what he was, and accepted it, but did not let it change WHO he was, or at least not control him. However, something was missing; he had no name. He had been named at birth, yes. But as a demon, he was nameless. And sadly, that would be the case for over a thousand years. It was not until his fourth life that his name was revealed to him, and it was not his alone like it should be. His name was shared by the most feared demonic beast, a creature of unmatched power, but without mind. The beast had once been known as the God of Destruction, but had been sealed away long, long ago by the Devil-God, also known as the God of Destruction (for that was it's domain as a deity). However, it had been released from the Un-Realm by a "demon" known as SIN, to prove his power. While the beast had been released, it's true power was still sealed away by the chains which bound it. This would prove to be it's downfall, as Sepulchre (though that is not the true form of the name) would not allow anyone or anything to share his name. However, he could not kill the immortal beast...So he ate it. He was not so lucky as to gain access to it's true power however, this action merely bound the beast's "soul" to his own, causing it to become his spirit (taken from "fighting spirit" that thing that some anime show behind a character when they get fired up, though his shows up for different reasons) and grant him some level of strength that he had not yet gained access to before. From there, many things have happened, far too many for me to put into words, but some of the big things include: Changing his true names spelling, so as to prevent confusion in writing between him and his spirit; breaking down the barriers between him and the beast, causing them to become one entirely (though his spirit still takes on the beast's form); having most of his power sealed away by the high council of inter-dimensional affairs; and helping to create the ultimate equipment set, containing over seven thousand pieces to the true set, and replicas of each piece of varying strength levels that get passed to random entities upon birth across all of existence.

Abilities/Techniques:
-Sepulchral Eye (also known as the eye of destruction, the doom-gaze, and the eyes of death): one of the few abilities from the beast that remain un-sealed, the Sepulchral eye takes the form of a magic circle over his right eye; when magic is passed through it, it releases a huge beam of destructive energy, breaking down whatever it hits at the molecular level. This ability takes quite a lot of magic to use without access to his true power, so it goes unused most of the time.
-Many lives to live: another ability taken from the beast, this ability involves cloning himself, that's about all there is to say. The true form of the ability allows for a seemingly infinite number of perfect clones to be made, but with the limitations on his power, he can only use the version he created to copy the beast's ability, which allows him to separate aspects of himself and turn them into clones. while they have the same power however, they only possess whichever attributes he used to create them, so he can only make as many clones as he is able to partition his mind and soul into parts.
-Life Magic: a Magic form which Sepulchre gained access to when he was still young (before he had even gotten his name). Life magic has many uses, ranging from healing wounds or enhancing growth and the like, to restoring youth and even bringing the dead back to life. Life magic uses quite a bit of magical power, and the speed at which Sepulchre's magic regenerates is not so quick that he can use spells carelessly, and should he use it when he is too low on magic, instead of sapping his magical power, it will instead leach from his current bodies/body's life force. (Sepulchre's bodies have incredible life force reserves, and he can always replenish them by moving to a new body (though that requires dying), so he's basically just transferring some of his temporary life to his target, which he has no qualms with, it just has a greater effect than something that regenerates quickly with time and rest, so he tries not to let it get to that point)
-tail: Sepulchre's tail can extend to practically any length, and it's tip (usually with 7 to 9 points, each with a separate prong like some kind of monstrous pitchfork) can change it's shape to fit most situations, though it can not grow more points than it's maximum, it can change their shape, size and lower their number.
-Energy Manipulation (formerly a nameless ability): Sepulchre possesses the ability to manipulate demonic energy, both from his surroundings and from within himself. He can use this energy to create temporary weapons or for singular special attacks. he can also use it as a booster for his attacks, such as creating an arrow and shooting it from his bow, this possesses more power than the bow's arrows due to not using Sepulchure's energy to create the arrow, allowing more to be used in the launching/firing process. (I feel stupid for forgetting this one, and stupider because I'm unable to properly represent the actuality of the ability, only being able to give the truncated version)
-Sepulchral Body: Sepulchre possesses the Beast's ability to shapeshift into most any form, due to being the new incarnation of the Beast, but has extreme trouble making any use of it (even with practice, it makes no difference) whether he's sealed or not. So instead, he has Beasts graft themselves onto his body (really just lay on him and meld onto him), using their substance/essence to create new forms. These forms are almost useless as any kind of disguise, due to the obvious traits of the Beast showing, but are useful as both a protective armor (with physical amplifications as a bonus) and a scare tactic (due to the Beast being quite terrifying). This comes with the ability to use Sepulchral weapons with more ease, as he does not need to call a Beast out, he can just use it to make the weapon off his body. Sepulchre keeps one Beast bonded to his hair at all times, making it easy to use for a sneak attack.

(with regards to the "Life Magic" entry, Sepulchre's average life span (when not using healing enhancements such as his life magic) is approximately anywhere from ten to a hundred thousand years. But that is merely age based, as wounds change the numbers quite a bit, since his life force is used to control the speed of the healing process for greater wounds (such as needing to grow a new body part, or heal a dismembered piece back on, or close a large hole up quickly to prevent blood loss, stuff like that), and so takes its toll on his age limit, though exactly how much is unknown. when transferring his life force using life magic, it has been calculated that doing something like restoring youth will have a one to five (or five to one, don't know) ratio, with the transferee getting five times the life he gives, due to how strong his life force needs to be to operate such a body. healing wounds on another is a different matter entirely, and I don't know exactly what cost that would take from him.)

Special Item1: Ring of Major Holding
Item Description: This ring, which he wears on his right middle finger, is very simple in design, it looks like a gold band with a black pearl set in it, the "pearl" is actually a magic absorbing crystal-gem which has been enchanted to act as a spacial distortion pocket, allowing him to store stuff equaling to about 1003 feet worth of space. Inside, he stores an insanely potent liquor known as "Black Death" in large "Barrels" -which are not actually made from wood, but magic- Black Death is a much more potent version of "Blue Death" the (Until Sepulchre created Black Death) only liquor that could get Seppy drunk, as it is effectively acholohized magic with 255 proof, allowing him to use it as an amplifier. Black Death is theorized to be approximately 10,000 times stronger than the strongest Blue Death (The weakest blue death can kill a normal person with one drop because of the magical qualities of the drink, and the lack of magic resistance the average person has. It takes massive levels of magic resistance not to die from drinking blue-death, the strongest being dozens if not hundreds of times stronger than the average (weakest) kind.) Black Death has to be diluted massively to be drinkable by most beings, even Sepulchre can only drink a few drops at a time without getting roaring drunk.

Special Item2: Ring of the Great Beast
Item Description: A ring colored somewhere between silver and dull iron, it too has what seems to be a black pearl in the top, however, this "pearl" (made of magically enchanted glass with a few drops of Black-Death inside acting as a magical medium and amplifier) is being held by a representation of the Beast's face, being gripped inside its maw. The ring acts as a "Ring of Infinite Holding", containing an endless pocket-dimension inside of the black death orb, and sealed inside the orb is the soul of an insanely powerful demonic dragon god (The god of the Dark Dragons, fought in the previously mentioned god-game,...er, later mentioned, thus this ring was gained during that, as was the previous ring, and the recipe for Black-Death), its power equaling several times that of Bahamut (God of the good metallic dragons)(Its size is around Mega-fine, look up expanded D&D sizes for info). Sepulchre fought off this beast and killed it with the help of another, who was at the level of a god (As was Sepulchre at the time), and upon killing it, Sepulchre captured its soul, compressing it and binding it to a small orb of glass containing Black-Death, using its power to enchant the orb into having the effects of a ring of infinite holding, and using the energies of the void they were left in to create the metal band and Beast face representation. After binding the god's soul to the ring (well, the orb actually, but you know), he eventually found that he could summon the soul (minus all most of its powers) as a powerful familiar. As the Dragon-god's soul was bound to a ring that was made using something Sepulchre created with his own energies (That is how Black-Death is distilled from Blue-Death, that and compressing/concentrating Blue-Death), the god's soul could not disobey Sepulchre or do anything against him (Without his say-so), and would appear in whatever form Sepulchre desired. (the Demonic Dragon-God's name is Astalith)

Weapon1: Gluttony (a technically nameless blade made from the flesh and blood of demons, many refer to it as gluttony due to the fact that it will eat any demon it cuts and will never be full)
Weapon Abilities: upon cutting any creature demonic in nature (or once it has done enough damage to a stronger demon) it will consume them, adding their mass to itself and allowing it to grow more when being used. changes into whatever shape it's wielder wishes.

Weapon2: sin-slaying blade, Masamune
Weapon Abilities: Masamune feeds upon the sins of it's target; the greater the sins committed, and the more of them the stronger the blade and it's attacks become. Masamune can launch a blast of concentrated demonic energy and magic powered by the sins of the target. The wielder can also feed their sins into the blade to increase it's power against any target. (the blade is in the shape of a katana, and is permanently bound to Sepulchre, being formed from the power of his soul)

Weapon3: Binding Chains
Weapon info: The chains that bound/bind Sepulchure, some end in bladed spikes, others in shackles, he can call upon them to bind enemies or just attack them. they are indestructible except by him.

Weapon4: Blade of Chaotic Destruction
Weapon info: A chaotic blade of pure power, formed from Sepulchre's own unique energies, as well as the power of the destruction goddess Kali, and the dark flaming power of a Balrog, and purified in the spring of the gods, in which newly formed deities are baptized. The blade can be used on its own, but only shows its true power when symbiotically bound to another weapon (Or multiple). It gives him the power to move from shadow to shadow, and to place himself inside of any shadow within eyesight.
(This blade is from a D&D game, and he acquired it at the end of a god game (Massive stat-numbers), it had a damage of 8d20, a crit-threat range of 10-20, with triple damage on 20, released a 4d20 omnidirectional wave of damaging force/power, and had a 10% chance to auto-kill an enemy on crit. It was massively powerful, bound to him here, it is redu...actually, that's not that different from his current weapons, nevermind.)

Ultimate Weapon of Destruction: Sepulture
Info: The beast can take on most any form, as such, it can be used as weaponry by Sepulchre. The most common forms he has his spirit (and it's clones) take are:
-Broadsword: the beast takes on the form of a six foot broadsword that curves inward on either side for a few inches, the beast's head is the cross-guard, the blade coming from it's mouth, and it's tail acting as the handle.
-Bow: The beast takes on the form of a longbow capable of launching volley after volley of powerful arrows made from demonic energy, uses the broadsword form as a base, the blade becomes the (what I can only describe as) arms (due to not knowing bow anatomy like I know sword anatomy), the handle becoming what amounts to an aiming aid, and the cross-guard becoming the part being held, with the beasts mouth clamping onto Sepulcre's hand and arm
-spear/lance: basically just the broadsword form, but with a smaller blade and longer handle. When it's thrown and hits it's target (or the ground or a wall, or you know, pretty much anything that provides resistance) it releases a large blast of destructive demonic energy and then returns to Sepulchre. (he can cause Sepulchure to multiply and take on this form and then launch itself out in volleys should he so choose)
-Scythe: similar to the broadsword and spear forms with the tail becoming the handle and the mouth producing the blade. The blade of the scythe form is extremely chaotic in form, shifting constantly, growing new parts, often having eyes, or fangs, or even claws occasionally. The blade portion clocks in at an average length of around five feet (which is huge for a scythe), while the handle comes out closer to seven feet (though it can extend with a mere mental command of will from Sepulchre), and has an armored pattern to it (plating, with each section leading into the next, both handle and blade are black with a red outline, as is the head, though the outline does enough to highlight what the black already shows for shape). When the wicked scythe is used, it can release demonic, destructive, entropic, or chaotic energy following the curve of the swing should Sepulchre wish it. Sepulchre is quite adept at using the scythe form. Despite using it less often than the others, he seems to actually be quite a bit better with scythe form than the others (those being the ones listed above, he is proficient with all forms of weaponry, but seems to be best with small arms, swords, bows, spears, scythes, and a few throwing weapons)

Special Sepulchral Weapons:
-Life Render: This is a fairly unique battle form which requires the cooperation of three Sepultures to be accomplished. It begins with the standard base for the polearm forms (like the poleaxe, spear/lance, and scythe for instance), but with the three tails coiling around one another, providing a much thicker base. Two of the Beast heads face straight out and away from one another (looking to the left and right when looking at the weapon from the side) with the third pointing straight up, in such a way that if the weapon were laid on the ground so the other two heads were facing left and right (like they're supposed to be), the third head's jaw would be flat against the ground (this is where left and right are derived from, with the jaw being down, left and right are relative to it). The head on the left produces the Sepulchure scythe's blade (with a shortened length of around three to four feet), with the one in the middle producing a large spearhead (somewhat more standard than the normal spear form's blade, but with two extra (curved) blades also coming out and pointing forward. The head on the right starts as if producing a second scythe (with the first six inches of the blade being that of the scythe), but suddenly changes into something more resembling an axe blade (as it is). The right head's blade (after the initial six inches) is somewhat thin, with a curving form that travels down for a few feet, gradually tapering into its point at the end, with a second portion going up just around a foot and doing the same. The axe blade is approximately 9 inches wide at its thickest.

Sepulture information: Also known as the beast and the god of destruction, this creature once terrorized many worlds, and has become so famous that any demonic creature, even those that weren't originally demons, will know of it and be able to recognize it without ever having been told of it. it takes on many forms, but always seems to be simultaneously skeletal and full-bodied, it is always solid black with a red outline from any angle, no matter the form, and while it's head may change, it always wears it's horns and fangs:
[You must be registered and logged in to see this image.]
(the shadowscythe symbol from mechquest, which inspired the head of Sepulchure. However, everything else about it comes from me.) Sepulchre gets his eyes from the beast.

Destr Blade: a sword made from what could only be called the corpses of Sepulchral Beasts. From time to time, Sepulchre feels that he needs to provide a Beast Life (one of the Many Lives to Live clones) with sentience and intelligence for them to accomplish a mission. When the Beast life he gives a mind to either fails or disobeys him, he will impale them with this blade, trapping their essence and power within it (which presents no problem, as all Beast Lives are equally powerful (that power being the true power of the Beast, though Sepulchre cannot command them to use this full power in his sealed state), when this blade is put to use, fractions of the power of each Beast is used with every swing (with each Beast giving less and less energy/power with every additional one trapped within the blade, though not so much as to keep it at the exact same power-per-swing (PPS), while trapped within the blade, Sepulchures cannot regain power, so this is very important)
Weapon traits: whenever the Destr comes into contact with something, anything, that something will begin to melt, as if simultaneously by heat and acid, though only the parts touching the blade. This is caused by a combination of the destructive powers and entropic powers of sepulchure, and whatever is affected releases a seemingly gaseous substance that is, from any angle of observation, pure black with a blood red outline. Demonic observers have often mistaken it for demonic energy, however, it is actually destruction and entropy (and their effects) given form, physical essence. Whenever the weapon is swung, it releases large amounts of this "substance", destroying the air (and anything else) in the path of its swing, this is only counteracted by the basic powers of creation and growth (two of Sepulchre/Sepulture's polar opposite's domains, and the opposition to destruction and entropy (which is defined as decay when not referring to scientific theory) respectively), the..."wave" or "whip", or whatever else the effects manifest as, will dissipate within a few seconds, leaving anything that was in their path devastated. Because of the blade's affect on everything around it, it seems to constantly emit a red outlined black smoke or mist. The blade has powers of chaos as well, however, these are completely controlled by Sepulchre.

unorthodox weapon: Skulls
description and abilities: these are Sepulchre's own decapitated skulls, enchanted to go wherever he throws them to, seeking out whatever target he chooses. many are attached to chains, which gives him the ability to haul whatever the skulls attach to (by way of biting and clamping down) to him or to the ground. Sepulchre is quite adept at using these from long or short range (by throwing or using as a kind of flail or something).


Last edited by Sepulchre on Tue Jun 21, 2016 5:02 pm; edited 13 times in total
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Sepulchre

Sepulchre


Posts : 398
Join date : 2012-07-30
Age : 26
Location : Hell

Sepulchre, the demon eater Empty
PostSubject: Re: Sepulchre, the demon eater   Sepulchre, the demon eater EmptyWed Jan 28, 2015 5:47 pm

okay, no more edits from here on out.
edit: I was wrong, but at least it was only his second theme song.
Greater Edit: yeah, I guess I'll just edit as I need to, and try to make sure stuff stays balanced.
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Sepulchre

Sepulchre


Posts : 398
Join date : 2012-07-30
Age : 26
Location : Hell

Sepulchre, the demon eater Empty
PostSubject: Re: Sepulchre, the demon eater   Sepulchre, the demon eater EmptyWed Apr 22, 2015 11:54 am

This is a post being made to ..."Catalogue" the original versions of edited things (though, if they only have something added at the end, an entry will not be made) and edited out abilities (both those being removed to balance (should that happen) and those being removed for a fully revised version)

-"-healing touch: the name given to many abilities, all of which rely on life magic. They range from healing wounds or making a living thing stronger (like making a plant grow better), to reversing the aging process or bringing the dead back to life. Without access to his nearly infinite font of magic, he can only use this so much before he doesn't have any more magic to put out, so he uses it sparingly."
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Sepulchre

Sepulchre


Posts : 398
Join date : 2012-07-30
Age : 26
Location : Hell

Sepulchre, the demon eater Empty
PostSubject: Greater information on Sepulchre's strengths and hopefully weaknesses   Sepulchre, the demon eater EmptyWed Apr 22, 2015 12:29 pm

...................
I have forgotten the body as of the original time of posting, but wish to have the post here to edit once I regain the words I intended to write.
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Sepulchre

Sepulchre


Posts : 398
Join date : 2012-07-30
Age : 26
Location : Hell

Sepulchre, the demon eater Empty
PostSubject: Alter-egos   Sepulchre, the demon eater EmptyTue May 26, 2015 7:45 pm

This post describes the other selves Sepulchre has that frequently emerge, with forms and personalities all their own. They possess all the same power as Sepulchre, but their uses often differ completely. I will actually be starting with the alter-ego (other self, not just secret identity like in superhero comics) that was to be (and if it ever happens, will be) used in "Journey to the North", as she is the first one I fully created, and have continued to work on (She's also the first female identity I made for him myself, whereas all others belonged to someone or something else previously, and were just luck for him to incarnate as).

Incarnation Name: Shinima San
True name: Sepulch/u/re / Sepulchre von Kusver Es'Te
Race: Grand Demon Beast (9th)
Body Shape: Humanoid
Age: ???
Gender: Female
Height: 5'7
Weight: 61.6 kg/ 135 1/2 pounds
Appearance: She draws forth the image of an anime landlady; calm, kind, reserved without being shy, she is possessed of a good figure, partially hidden by the plain clothes she wears. Her eyes appear to be closed at all times, despite her being able to see just fine, and her orange wavey hair is is kept in a ponytail tied halfway down and placed over her right shoulder, falling down just past her chest. Her features are soft, and bring to mind kindness, with a bright smile always on her lips.
Known Languages: The common language of wherever she is, and the various forms of Demonic
Alignment: Neutral
Prime Sin: None
Based off of what show/game/etc: none
Personality: Calm and kind, she never shows any signs of aggression, or even negativity of any kind, as it quite literally isn't in her. All aggressive or negative emotions (Cruelty, anger, wrath, hatred, evil in general, even the ability to take a life or bring harm in general) or personality traits have been partitioned off, and reside within the Beast, which acts as both her weapon and guardian.
Strengths: Cooking, knitting (sewing and all other forms of the arts and crafts), singing, painting, drawing, instruments (of all varied kinds, with no specialization in any one kind), infinite stamina and endurance, high pain tolerance, insane strength and speed, highly inteligent.
Weaknesses: Unable to harm another entity herself, naive/gullible due to her inability to distrust, too kind.
Likes: most anything
Dislikes: violence, cruelty, hatred
Equipment: Technically has access to all of Sepulchre's equipment, but never makes use of any of it, as she is completely against violence (though she is unable to raise complaint to the Beast inflicting Violence on others)
Character History: the personality present in this entity is actually Sepulchre's Anima (basically femininity in a male). Due to the seal on Sepulchre, when he incarnates as a female, occasionally instead of a new personality being made by the seal, his anima will take over. That's the story.

Abilities:
-Magic: Possesses the magical abilities of Sepulchre and pre-Sepulchre
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